Tyreik Pennicooke

As a 3D environment artist, I specialize in creating low and high-poly 3D models for video games. I am proficient in a range of industry-standard software, including Maya, Unreal Engine, Unity, Substance Painter, Designer, and ZBrush.

I am passionate about teamwork and collaboration, and I have experience giving and receiving feedback. My personal work often draws on cultural and heritage themes. I am always eager to take on challenging modeling projects. And I also have a special love for lines, and edges with a bevel of 0.02 fraction and 5 segments. 2025 Resume

Roles

3D Environment Artist

3D Prop Artist

3D Asset Creator

3D Generalist

3D Retopology

3D Texture Artist

3D Modeler

3D Concept Artist Game Environment Artist

Level Designer

Game Prop Artist

Virtual Production 3D Artist



CLIENTS

  • Google Inc
  • Hitachi
  • Eucerin Allure Hera RPJ Microsoft Chupa Chups New Balance Gucci Courts

LOCATION

  • Panama City, Panama

CONTACT

ty.pennicooke@gmail.com